Codetown ::: a software developer's community
Welcome to Kotlin Thursdays! Last week, we were able to render an image with TornadoFX and even manipulate its pixels. Today, we will go over Pixel Math!
Think of these resources as supplemental if you happen to be more curious. We always encourage looking into documentation for things you use!
Last week, we got the hang of how to grab these pixels and do something with them. Today, we're going to expand by creating our own filters using operational pixel manipulation.
For all practical purposes, we're going to be talking about monochromatic images. If we try to write filters using colored pixels, it will prove a lot more difficult to work with RGB values as opposed to just black or white.
Best we learn to walk before we start trying to fly!
In order to create our own image filters, we need to have a solid understanding of pixel math, or binary operations.
Binary operations are the bread and butter of computers! You can compute operations on binary values 1 and 0.
AND - both inputs must be true for the output to be true
0 && 0 = 0
0 && 1 = 0
1 && 0 = 0
1 && 1 = 1
OR - one or both inputs must be true for the output to be true
0 || 0 = 0
0 || 1 = 1
1 || 0 = 1
1 || 1 = 1
NOT - inverse result
!0 = 1
!1 = 0
!(0 && 0) = 1
!(1 || 1) = 0
Likewise, if we assign the color BLACK to 1 and the color WHITE to 0, we can easily apply binary operations to to the binary values black and white. Working with colors gets significantly more difficult when there are RGB values to consider. There are other binary operations like XANDS, XORS, and XNORS, but for now, let's just focus on the first three.
Now that we understand how OR, AND, and NOT works, let's implement these functions with colors.
fun or (a: Color, b: Color) {
return if (a == Color.BLACK || b == Color.BLACK) {
Color.BLACK
}
else { Color.WHITE
}
fun and (a: Color, b: Color) {
return if (a == Color.BLACK && b == Color.BLACK) {
Color.BLACK
} else {
Color.WHITE
}
}
fun not (color: Color) {
return if (color == Color.BLACK) Color.WHITE else Color.BLACK
}
You'll notice that these functions are for pixel colors only. Next week, we look into higher-order functions in Kotlin to learn how we can pass functions as a parameter - but you'll welcome to check out the video to see how we can apply one of these primitive filters to our images! See you next week :)
Tags:
Codetown is a social network. It's got blogs, forums, groups, personal pages and more! You might think of Codetown as a funky camper van with lots of compartments for your stuff and a great multimedia system, too! Best of all, Codetown has room for all of your friends.
Created by Michael Levin Dec 18, 2008 at 6:56pm. Last updated by Michael Levin May 4, 2018.
Check out the Codetown Jobs group.

Emma Yuan Fang explains the Zero Trust mindset required to combat modern software supply chain attacks. She details security controls for dependency management, including SBOM (Software Bill of Materials), artifact signing, Git commit signing, and CI/CD hardening. Learn how to implement security gating, enforce policies as code, and manage secrets across your build and runtime environments.
By Emma Yuan Fang
Google has introduced Code Wiki, a new platform designed to keep software documentation continuously synchronized with the code it describes. The system generates a structured wiki for each repository, automatically updates it after every change, and powers an integrated chat interface that understands the entire codebase.
By Robert Krzaczyński
AnalogJS 2.0 has launched, enhancing Angular development with new content management features, optimized builds, and upgraded tooling. This full-stack meta-framework simplifies handling content as reactive resources while reducing bundle sizes and installation footprints. Embrace seamless migration for a modern, efficient web experience tailored for content-rich applications.
By Daniel Curtis
At QCon San Francisco, HeartFlow's VP of Engineering, Sonya Natanzon, shared lessons from navigating a recovery process after inheriting a catastrophic identity migration that locked users out of a healthcare portal on day one. Her five hard-won lessons reveal that successful architectural recovery depends as much on perception management and team dynamics as on technical prowess.
By Eran Stiller
The Uno Platform team has simultaneously rolled out two significant updates: version 6.4 of the platform framework and version 2.0 of its premium tooling, Uno Platform Studio. Released on November 11th, 2025, these updates bring official support for .NET 10 and Visual Studio 2026, along with a new era of AI‑assisted, ‘agentic’ development features.
By Edin Kapić
© 2025 Created by Michael Levin.
Powered by