Codeslinger Shootout

Event Details

Codeslinger Shootout

Time: April 21, 2010 from 6pm to 8pm
Location: Virtually Cuban
Street: 2409 SW 13th Street
City/Town: Gainesville, FL USA
Website or Map: http://www.gatorlug.org/node/…
Phone: clinton _AT_ collins-family.org
Event Type: contest
Organized By: GatorLUG - The Gainesville Linus Users Group via Clint Collins, organizer
Latest Activity: Apr 4, 2010

Export to Outlook or iCal (.ics)

Event Description



On April 21, 2010 you are invited to test your fast thinking and
programming skills at the GatorLUG meeting. You could win the coveted title of "Fastest Codeslinger of 2010", a cool mug proclaiming your victory, and one or more Amazon gift cards.

Main Street Softworks has generously offered to sponsor the tournament again this year.

This year there will be two prizes. The first prize will be awarded to the first person who submits a program that calculates the correct result to the problem. The second prize will be awarded to the first person who submits a program written in C that calculates the correct result to the problem (written in C means done by you and not via a
converter of some other language syntax to C). It is possible for one person to win both prizes.

First prize - A $500 gift card from Amazon.com

Second prize - A $200 gift card from Amazon.com

Please register for the tournament by Friday, April 16, 2010 so that we can plan to have enough space and electrical plug-ins for the contestants.

Rules

1. Enter the contest by emailing your name and programming language of choice to clinton _AT_ collins-family.org on or before April 16, 2010. You are not limited to using this language during the contest but you do need to be registered to participate.
2. Bring your laptop (or borrow one from a friend) to the meeting.
3. You may use any programming/scripting language/environment you want.
4. You may not use search engines to look for example code to copy and paste during the event.
5. You will start up your laptop and programming environment.
6. Your hands will come off the laptop and stay off until the sta signal is given.
7. If you touch the computer before the start signal you will be disqualified.
8. A general problem with a single correct answer will be presented.
9. You may solve the problem with an algorithm or a simulation.
10. There will be a question and answer period.
11. After the question and answer period, the start signal will be given.
12. The first person to show their source code and correct answer output to one of the contest judges wins.
13. A judge will look at the code and output to verify the w.nner.
14. The decision of the judge will be final, no whining allowed.
15. Hats, boots and leather are optional but good for style points.

Comment Wall

Comment

RSVP for Codeslinger Shootout to add comments!

Join Codetown

Attending (1)

Happy 10th year, JCertif!

Notes

Welcome to Codetown!

Codetown is a social network. It's got blogs, forums, groups, personal pages and more! You might think of Codetown as a funky camper van with lots of compartments for your stuff and a great multimedia system, too! Best of all, Codetown has room for all of your friends.

When you create a profile for yourself you get a personal page automatically. That's where you can be creative and do your own thing. People who want to get to know you will click on your name or picture and…
Continue

Created by Michael Levin Dec 18, 2008 at 6:56pm. Last updated by Michael Levin May 4, 2018.

Looking for Jobs or Staff?

Check out the Codetown Jobs group.

 

Enjoy the site? Support Codetown with your donation.



InfoQ Reading List

Google Releases A2UI v0.9: Portable, Framework-Agnostic Generative UI

Google has released A2UI v0.9, a framework-agnostic standard for AI agents to declare user interface intent across multiple platforms without arbitrary code. The update emphasizes alignment with existing design systems. It includes a new SDK for Python, improved error handling, and various transport methods. Migration guidance and evolution specifications are also provided.

By Daniel Curtis

SwiftUI Adds New Document Protocol, Improves Performance, and More

Announced at WWDC 2026, the latest SwiftUI release brings a new Document protocol for efficient disk access and snapshot-based updates, along with improved APIs for reordering items in lists, grids, and sections. In addition, it expands presentation features, such as swipe actions on any view, better AsyncImage caching, and lazy state initialization for Observable types to boost performance.

By Sergio De Simone

Shifting Platform Development from Projects to Products

A company shifted from project- to product-thinking after their platform outgrew single-team use. The limitations that they felt with their platform were one-off deliveries, lack of product vision, and weak feedback loops. They have moved toward a self-service, API-driven, multi-tenant infrastructure with clearer ownership and better abstractions.

By Ben Linders

Apple Extends Private Cloud Compute to Google Cloud for the First Time

Apple chose Google Cloud to run Private Cloud Compute outside its own data centers for the first time, using NVIDIA Blackwell GPUs, Intel TDX, and Google's Titan chip. Apple maintains an independent append-only hardware ledger and dual-vendor attestation roots. AWS and Azure are not part of the collaboration.

By Steef-Jan Wiggers

Presentation: Enhancing Reliability Using Service-Level Prioritized Load Shedding at Netflix

The speakers discuss Netflix’s architecture for surviving extreme traffic spikes. They explain the mechanics of prioritized load shedding embedded in their Envoy sidecar proxy, allowing user-initiated requests to steal capacity from non-critical traffic. They share automated platform strategies for continuous chaos load testing, config generation, and retry storm mitigation.

By Anirudh Mendiratta, Benjamin Fedorka

© 2026   Created by Michael Levin.   Powered by

Badges  |  Report an Issue  |  Terms of Service