Codetown ::: a software developer's community
One of the cool new features of the JavaFX 2.2 developer preview release is a new Canvas node that allows you to do free drawing within an area on the JavaFX scene similar to the HTML 5 Canvas. You can download this release for Windows, Mac, and Linux from JavaFX Developer Preview.
Being adventurous, I decided to take the JavaFX Canvas for a spin around the block. In doing some searching for cool HTML 5 Canvas examples, I came across Dirk Weber's blog comparing performance of HTML5 Canvas, SVG and Adobe Flash,An experiment: Canvas vs. SVG vs. Flash. This looked interesting for a Canvas beginner as I am, so I decided to copy his implementation and see how it runs in JavaFX.
This turned out to be pretty straight forward. Dirk's original JavaScript application for the HTML 5 Canvas contained a spirograph drawn at the top of the screen with 4 sliders beneath it for changing the number of rotations and particles and the inner and outer radius for the spirograph. Also, at the top is a text display showing the frames-per-second after the image is drawn. By manipulating the slider properties, the spirograph is drawn differently and each time the performance is shown in frames per second.
To do the same thing in JavaFX, I first created a JavaFX Application class, with a Stage and Scene and placed the Canvas at the top of the scene with 4 sliders below it followed by a Label to report the frames per second as defined in Dirk's original JavaScript implementation. One change I made to Dirk's implementation was instead of using Arrays of doubles for points, I used the JavaFX Point2D class.
My original goal was just to become familiar with the JavaFX Canvas object, but as I played around I noticed something about the performance. When I ran Dirk's HTML 5 and Flash version I would get a consistent frame-per-second rate of 50-70 fps when I adjusted the sliders (Mac OS X 10.7.4, 2.6 GHz Intel Core 2 Duo, 4 GB ram). However, when I ran my JavaFX version, the first time after starting, it drew the spirograph in the low 40s fps. But I noticed that when I adjusted the sliders, the performance got better. First adjustment, low 80s fps; fifth adjustment, mid 120s; a few more and I was getting 1000 fps, and eventually Infinity fps. I didn't believe the Infinity reading, so I debugged to the code, only to find out that it took less than a millisecond to calculate and draw the spirograph.
I assume that this behavior reflects the Hotspot compiler kicking in after a few iterations of the Spirograph calculation. But, it sure is fast.
The JavaFX source can be downloaded from here:
Codetown is a social network. It's got blogs, forums, groups, personal pages and more! You might think of Codetown as a funky camper van with lots of compartments for your stuff and a great multimedia system, too! Best of all, Codetown has room for all of your friends.
Created by Michael Levin Dec 18, 2008 at 6:56pm. Last updated by Michael Levin May 4, 2018.
Check out the Codetown Jobs group.

George Mao shares a deep dive into evolving a basic web application to a planet-scale, global architecture. He walks through 5 stages of maturity, focusing on adding enterprise-grade security, achieving global high availability and disaster recovery, optimizing content delivery costs with CDNs, and implementing globally consistent persistence using serverless technologies.
By George MaoThis eMag explores architecture through five distinct lenses: the socio-technical forces that invisibly shape our code, the paradox of infrastructure that succeeds by disappearing, the power of distributed intelligence over centralized control, the evolutionary advantage of iteration over revolution, and the pragmatic reality of designing for inevitable complexity.
By InfoQGabriele Columbro, managing director of the Linux Foundation Europe, discusses the differences in the open-source landscape between Europe, China and the US. Stressing that the open-source landscape is the last favorable ground for global innovation in the current geo-political landscape.
By Gabriele Columbro
BellSoft has launched Hardened Images for Java containers, claiming 95% fewer CVEs and 30% resource savings. Built on Alpaquita Linux, the 3-in-1 solution combines runtime optimisation, OS hardening, and CVE remediation. It offers a secure, flexible alternative to Chainguard and Distroless, available now in three tiers.
By Mark Silvester
This week's Java roundup for December 1st, 2025, features news highlighting: JDK 26 in Rampdown Phase One; the formation of the JDK 27 Expert Group; GA releases of TornadoVM 2.0 and Spring gRPC 1.0; a point release of GlassFish 7.1; the December 2025 edition of Open Liberty; the first beta release of JHipster 9.0 and the second release candidate of Hibernate Search 8.2.
By Michael Redlich
© 2025 Created by Michael Levin.
Powered by
You need to be a member of Codetown to add comments!
Join Codetown